/* * Vencord, a modification for Discord's desktop app * Copyright (c) 2022 Vendicated and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ import { React } from "@webpack/common"; import { checkIntersecting } from "./misc"; /** * Check if an element is on screen * @param intersectOnly If `true`, will only update the state when the element comes into view * @returns [refCallback, isIntersecting] */ export const useIntersection = (intersectOnly = false): [ refCallback: React.RefCallback, isIntersecting: boolean, ] => { const observerRef = React.useRef(null); const [isIntersecting, setIntersecting] = React.useState(false); const refCallback = (element: Element | null) => { observerRef.current?.disconnect(); observerRef.current = null; if (!element) return; if (checkIntersecting(element)) { setIntersecting(true); if (intersectOnly) return; } observerRef.current = new IntersectionObserver(entries => { for (const entry of entries) { if (entry.target !== element) continue; if (entry.isIntersecting && intersectOnly) { setIntersecting(true); observerRef.current?.disconnect(); observerRef.current = null; } else { setIntersecting(entry.isIntersecting); } } }); observerRef.current.observe(element); }; return [refCallback, isIntersecting]; };